HackerPoet / MarbleMarcher

A Fractal Physics Game
GNU General Public License v2.0
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decimal values for antialiasing samples influence brightness #18

Closed shenef closed 5 years ago

shenef commented 5 years ago

setting ANTIALIASING_SAMPLES in frag.glsl to 1.5 darkens the image setting it to 2.5 brightens the image

HackerPoet commented 5 years ago

ANTIALIASING_SAMPLES must be an integer.