Closed tomlister closed 5 years ago
I "fixed" this by setting the SFML_INCLUDE_DIR
variable in the CMakeLists.txt:
set(SFML_INCLUDE_DIR "/Users/.../SFML-2.5.1-macos-clang/include")`
@kraenhansen Thanks mate I'll test it.
@kraenhansen Mate you are a fucking legend. I did that and if you use vcpkg you have to just use the whole include directory or it won't find SFML.
The creation of the build system is fine, it can find sfml. But the compiler is not having it. I have tried everything...