Closed syhrus closed 7 years ago
UPDATE: We traced it back to fn_addAction.sqf line 20: The setVariable function was not set to globally set the variable, so the server read it as null. Changed to read:
player setVariable ["HALs_store_trader_current", _trader, true];
This fixed the problem. I'd send a pull request with the fix, but you don't have them available to public.
While running out of editor and testing we found that the host can buy items with no trouble, however clients joining the host cannot. The dialogs all work correctly, however pressing Purchase does not give the items or subtract money.