Closed Chambers0 closed 5 years ago
give thorn and avarice cloaked (like SDV) anti ship mines
These suggestions for each weapon's role is exactly the case right now. MAC shots from the Bertels deplete essentially a third of the covenant ship's shields per shot.
MAC rounds now scale more aggressively by number of capacitors, with the HA's MAC being able to one-shot the corvette's shields.
Capacitors aren't buildable. I'm wondering if they should be so ship engineers can upgrade their MAC (with expensive supplies from researchers maybe?)
I believe that the ship weapon's damage used by UNSC and URFS needs a buff. (Unless it goes against lore)
This is my idea: Gun Deck: Ship Hull (For all factions)- Decent to low damage (But softens the hull's armor up) Covenant ship's shield- Low to almost no damage (But reduces to putting the shield's recharge rate at a complete halt due to putting the shield under constant fire)
Missile Deck: Ship Hull (For all factions)- Good to very good damage Covenant ship's shield- Decent to good damage
MAC: Ship Hull (For all factions)-RIPS right through them Covenant ship's shield- Takes away 1/3 to 2/3 of the ship's shield overall, in one shot
(Extra) I also believe that the recharge rate of the MAC "PROBABLY" needs a speed buff