Closed Zamiell closed 4 years ago
done?
i tested it and experienced the following bug:
furthermore:
the empathy in "throw it in a hole" is wrong. we assume that other players know the cards they played. (one small issue is the call to "revealCard" using the information we know, but the main problem is cards that will be drawn later)
actually i guess this isn't a very safe assumption, because it could be wrong
looks like it is fixed now thanks to rob
not fixed, still bugs out after refreshing and then terminating the game
any misplay animations also happen, which is buggy
i guess misplay animations to the discard pile are expected? not sure how it should work
There's two consistent options:
There's also a funky, more complete change which is to make the reveal slower and more tense, by revealing the cards one by one and animating to the playstack or misplay. It would take much longer, but it would be a suspense reveal :) -- definitely not for this issue, but can be added as another issue if desired (P3)
I might go with option 1. (no anims) since that's what's currently on H.L
im fine with option 1
looks fixed, thanks
i did some work on this, i think that all that is left is for rob to fix the
onHoleChanged()
function