Closed Z8MB1E closed 1 year ago
Hey Z8MB1E, of you press the sync button that pops up down below when you give one or more a players an achievement, the animation(s) will play immidiately. I could probalbly add an option to disable the animations when the players first load into the game.
Hey Z8MB1E, of you press the sync button that pops up down below when you give one or more a players an achievement, the animation(s) will play immidiately. I could probalbly add an option to disable the animations when the players first load into the game.
Still think this is something you might add? My players get pretty annoyed each time it pops in with the fanfare and everything whenever they login. All of that is awesome at the moment I award my players an achievement, but not when they log in every time.
That seems to be a bug I wasn't aware of, can you provide some details on this behaviour, like for example if it replays all achievements the user has or just some of them. Does it happen on every login or on every reload as well?
Hey there, I've been having the issue as well and can chime in.
It doesn't seem to be EVERY achievement they have. It is a random number. (For example, the last character I logged in as only showed 4 achievements. I don't believe it's the last 4 achievements they got or anything like that, as I'm pretty sure I've awarded them others since. I just logged in as another character and only 1 popped down.
I'd be happy to jump in a call or something to help you debug further :)
Should be fixed in 10.1
It seems that every time a player logs in to the game (for the first time that session), the achievement banner, chat message, and stinger play for achievements earned in previous sessions. Is there a way to prevent this from happening, and only show those things when an achievement is earned? Having it happen on every log in has frustrated my players a few times. 😝