I spent a while banging my head against a wall getting this module to work with LANCER. I assumed something was up with the data paths, but realized that the culprit was this snippet here (starting at line 436):
I ended up appending && character.type != 'mech' as a hack fix, but perhaps an option in the settings to exclude actor types would be more accommodating than hardcoded type limitations.
I spent a while banging my head against a wall getting this module to work with LANCER. I assumed something was up with the data paths, but realized that the culprit was this snippet here (starting at line 436):
I ended up appending
&& character.type != 'mech'
as a hack fix, but perhaps an option in the settings to exclude actor types would be more accommodating than hardcoded type limitations.