Hanover-CS / HC25-Samuel-Thielmeier-Senior-Project

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Enemy_Combat_Mechanics #3

Open thielmeiers opened 1 week ago

thielmeiers commented 1 week ago

Have created simple enemy AI that follows the player when the player enters within range of the enemy. The enemy also wonders around until it encounters the player. Have created the animations for enemy movement, and when the player is close to the enemy, it will begin to play their attack animation.

Need to implement 'hurtboxes' for when enemy attack is active and have it link to player health for when attacks 'land'.