HansKristian-Work / vkd3d-proton

Fork of VKD3D. Development branches for Proton's Direct3D 12 implementation.
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Warhammer Darktide Mesh Issues #1298

Open DrogonMar opened 1 year ago

DrogonMar commented 1 year ago

CPU: Ryzen 7 2700x GPU: 6900XT (RADV, Mesa 22.1.7) gpuinfo Distro: Fedora 36 Kernel: 6.0.7-200 Running Darktide with Proton GE 7-41 with all settings at high.

Darktide has issues with low quality meshes the further away from spawn you are, like when I spawn my guns scope exists and has a high quality mesh but when im 20%~ or more into the mission it no longer has a cross hair and its very blocky.

Images of the issue: 20221117173201_1 Screenshot_20221117_173416

HansKristian-Work commented 1 year ago

I played it for a while until I completed the prologue (at least where you get to the hub for the first time), but I couldn't reproduce anything in particular. Where would I be able to reproduce this reliably? Do we have any indication this is not a game issue? Mesh LOD selection tends to be more on game side than API side. There might be memory pressure being queried from DXGI that could influence this, but I doubt a 6900xt would have any issues ...

HansKristian-Work commented 1 year ago

I think I might have seen this randomly on some meshes actually, just not the gun. Will have to investigate if this can happen on native as well.

DrogonMar commented 1 year ago

I think I might have seen this randomly on some meshes actually, just not the gun. Will have to investigate if this can happen on native as well.

Yeah its a very weird issue sometimes it wont happen but a lot of times it will and only on select meshes, the gun on your first person camera seems to happen a lot more commonly.

Ozbourne commented 1 year ago

Archcraft - 6.0.9-272-tkg-cfs Intel i7-4960X NVIDIA GeForce GTX 1070 Ti - 525.60.11 Proton experimental-7.0-20221115

Happens very often with shotguns, alt tabbing seems to fix it, temporarily at least. Running all settings low/off with fsr 2.0 balanced.

darktidelodshotgun

DrogonMar commented 1 year ago

I haven't played the game to see if this patch fixes it but sounds very much like this issue, I will report back if this has fixed it when I play the game later today.

Engine

Its at the bottom of this patch note

DrogonMar commented 1 year ago

After playing two missions my gun scope seems to be fixed but mesh issues in the world are still present. In this one of the wheels is fine while the other one is just bad.

20221216124307_1

This isn't pertaining to this issue but just gonna bring it up anyway, in some patch to the game made player meshs have this weird black outline and it seems to be distance based, it can also happen to some things in the world like flags. You can see this in my first screenshot on Yordo and how his skin is just black.

Images ![image](https://user-images.githubusercontent.com/17402379/208191423-16574adc-1727-48cd-9cc9-ccae591309b8.png) ![image](https://user-images.githubusercontent.com/17402379/208191498-531a0916-0ee4-427c-a29d-4dde0b22d618.png)
Thermatix commented 10 months ago

This is still an issue for me.

Computer Information ``` Manufacturer: ASUSTeK COMPUTER INC. (Actually I built the computer) Model: ROG STRIX B650E-I GAMING WIFI Form Factor: Desktop No Touch Input Detected Processor Information: CPU Vendor: AuthenticAMD CPU Brand: AMD Ryzen 5 7600X 6-Core Processor CPU Family: 0x19 CPU Model: 0x61 CPU Stepping: 0x2 CPU Type: 0x0 Speed: 5453 MHz 12 logical processors 6 physical processors Hyper-threading: Supported FCMOV: Supported SSE2: Supported SSE3: Supported SSSE3: Supported SSE4a: Supported SSE41: Supported SSE42: Supported AES: Supported AVX: Supported AVX2: Supported AVX512F: Supported AVX512PF: Unsupported AVX512ER: Unsupported AVX512CD: Supported AVX512VNNI: Supported SHA: Supported CMPXCHG16B: Supported LAHF/SAHF: Supported PrefetchW: Unsupported Operating System Version: "EndeavourOS Linux" (64 bit) Kernel Name: Linux Kernel Version: 6.5.5-zen1-1-zen X Server Vendor: The X.Org Foundation X Server Release: 12101008 X Window Manager: Xfwm4 Steam Runtime Version: steam-runtime_0.20230801.56012 Video Card: Driver: AMD AMD Radeon RX 7900 XTX (gfx1100, LLVM 16.0.6, DRM 3.54, 6.5.5-zen1-1-zen) Driver Version: 4.6 (Compatibility Profile) Mesa 23.2.1-arch1.1 OpenGL Version: 4.6 Desktop Color Depth: 24 bits per pixel Monitor Refresh Rate: 143 Hz VendorID: 0x1002 DeviceID: 0x744c Revision Not Detected Number of Monitors: 1 Number of Logical Video Cards: 1 Primary Display Resolution: 1920 x 1080 Desktop Resolution: 1920 x 1080 Primary Display Size: 20.94" x 11.97" (24.09" diag), 53.2cm x 30.4cm (61.2cm diag) Primary VRAM: 24576 MB Sound card: Audio device: ATI R6xx HDMI Memory: RAM: 31836 Mb VR Hardware: VR Headset: None detected Miscellaneous: UI Language: English LANG: en_GB.UTF-8 Total Hard Disk Space Available: 319390 MB Largest Free Hard Disk Block: 226541 MB Storage: Number of SSDs: 2 SSD sizes: 0B,0B Number of HDDs: 0 Number of removable drives: 0 ```
Billli11 commented 10 months ago

look like the mesh streaming issue. known issue

Change line 57 to

    disable = true

in steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\settings_common.ini should fix the problem.