Closed doitsujin closed 3 months ago
Derp, my Windows build ran the DXBC test twice so this went unnoticed. Fixes a test crash on Windows.
We should probably validate that all shaders within a pipeline use compatible shader models as well.
Derp, my Windows build ran the DXBC test twice so this went unnoticed. Fixes a test crash on Windows.
We should probably validate that all shaders within a pipeline use compatible shader models as well.