HansKristian-Work / vkd3d-proton

Fork of VKD3D. Development branches for Proton's Direct3D 12 implementation.
GNU Lesser General Public License v2.1
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AC Mirage doesn't even start #1955

Open testingmirage opened 7 months ago

testingmirage commented 7 months ago

When I click the exe to launch the game, the screen with the assassin's mirage logo pops ups, my pc readies to bot up the game but then goes silent again and the game doesn't start, as soon as i delete your dll files, all is back to normal.

Software information

Assassin's Creed Mirage, max settings.

System information

edit. forgot to say that the x86 version works, it's the x64 that has this problem for some reason.

Blisto91 commented 7 months ago

forgot to say that the x86 version works

That is because it isn't running with vkd3d-proton then since the game is 64bit.

Did you remember to also use the dxgi (and maybe d3d11) DLL from dxvk? Though it might not work either way on Windows.

K0bin commented 7 months ago

Wine version: none

VKD3D-Proton does not support Windows.

edit. forgot to say that the x86 version works, it's the x64 that has this problem for some reason.

That's because the game is 64 bit, so it will just ignore the 32bit DLL and use your regular D3D12 driver.

testingmirage commented 7 months ago

if my system is a 64 bit one then what i should be using? the 64 or 86 i'm confused

Blisto91 commented 7 months ago
  1. 86 is 32bit

it's about the game bitness not the system

screet87 commented 6 months ago

Im sure what others have said is correct but I will share a tip for AC games as I had this problem with odyssey and origins. Close afterburner and riva tuner or similar then open the game and once the game is at the main menu alt tab and reopen them. Rivatuner conflicts when using dxvk/vkd3d.