Closed doitsujin closed 2 days ago
Draft for now since this depends on #2028.
Adds support for NV12, P010 and P016 formats, which are pretty much all the planar formats available in D3D12 (420_OPAQUE exists, but can only be used with video APIs).
420_OPAQUE
Should fix #2021.
Draft for now since this depends on #2028.
Adds support for NV12, P010 and P016 formats, which are pretty much all the planar formats available in D3D12 (
420_OPAQUE
exists, but can only be used with video APIs).Should fix #2021.