Closed Tiagoquix closed 1 month ago
GPU: NVIDIA GeForce GTX 1050 Ti
I kinda think that is it w.r.t. memory woes ...
Are you using an Intel 13th/14th generation CPU? If that's not the case, then it's definitely some game/driver/vkd3d bug
No. I have an AMD Ryzen 5 1600 AF.
Closing because this very much seems to be a problem on the developers' side and not VKD3D-Proton fault.
Software information
Game: https://store.steampowered.com/app/1433140/The_Texas_Chain_Saw_Massacre/
Using ReShade, MangoHud and GameMode. Game defaults to DX12 (uses Unreal Engine, either 4 or 5; I'm not sure).
Everything on lowest settings (except render quality, which is 100%). 60 FPS limit.
Game crashes after some time in a match due to out of video memory error:
Issue is always reproducible.
I have almost 150+ hours playing this game with DXVK (
-dx11
launch option) and have not had a single crash.However, being brutally honest, this game has many bugs (gameplay etc.) due to bad code from the developers, and some of them are related to graphics/rendering.
On Steam Forums, there are a lot of people complaining about the same issue: https://steamcommunity.com/app/1433140/discussions/search/?q=out+of+memory&gidforum=4555968543720476925&include_deleted=1
So I believe the culprit are the developers (possibly for a bad DX12 implementation). But since this does not happen with DXVK, I'm reporting it here.
System information
ebe7279e7960d204f5b1bd3d89408929140cdd0f vkd3d-proton (vkd3d-1.1-4112-gebe7279e)
(https://github.com/HansKristian-Work/vkd3d-proton/commit/ebe7279e7960d204f5b1bd3d89408929140cdd0f)Log files
Proton log: https://0.jaegers.net/?63dbbd0513b21651#DC4unTqSHFHDH9bTKXS475mDrR1Wcq6SsDKVCogc9RFW