Open OlegAckbar opened 2 months ago
I can reproduce crashes with both Proton GE 9-15 and Experimental bleeding-edge. steam-1128920_crash_logs.zip
Here's a save file that has reliably caused a crash: ES2_save_file_cutscene.zip
Save folder is /compatdata/1128920/pfx/drive_c/users/steamuser/Local Settings/Application Data/ES2/Saved/SaveGames/
After reaching the target there's a cutscene (which doesn't render), then the game crashes about a minute or two after poking around in the menu for a bit.
That crash looks like it's in game code, not related to d3d12.
It might be related to video decoding somehow, since the crash happens on the thread shortly after the thread is named to "ElectraPlayer::Video decoder".
Today a patch popped up that judging from the changelog appears to address this specific issue: https://store.steampowered.com/news/app/1128920/view/4454716818605474350
Patch 1.3.43751 Bugfixes:
I think I need to update the situation surrounding these issues:
Everspace 2 has 2 major issues with its DX12 backend and VKD3D
After some time the game is just crashing Similar issues were reported on ProtonDB: https://www.protondb.com/app/1128920?device=any
Software information
Everspace 2 GOG 1.3.42909 Epic settings with HDR enabled
System information
Log files
steam-default.log