Open WannaBeOCer opened 3 years ago
It looks like you are using nVidia RTX card... but i thought FidelityFX was a AMD thing?
Edit: It seems to be "GPU Agnostic". Dunno if it would be supported atm.. Dont think DLSS works with vkd3d?
@SveSop As far as I know, the Fidelity FX sharpening is just a simple compute shader and is integrated straight into the game. So that should work.
Missing audio definitely isn't something we can fix in D3D12, black screen is probably a shader issue that we'll have to look into.
@WannaBeOCer Friendly ping. Do you still have this issue?
@Blisto91 I do still have this issue when enabling AMD FidelityFX LPM. Let me know if I can generate any logs that can assist. I tried a few options using VKD3D_SHADER_DEBUG
but I didn't see any output in the VKD3D_LOG_FILE I generated when tailing it when enabling/disabling that option.
@WannaBeOCer Is this through Proton or?
@Blisto91 This is through Lutris via the Epic Store. Game unfortunately wasn’t available on Steam at launch. Everything else works great except for AMD FidelityFX LPM. Noticed on ProtonDB another user reported the same issue months ago using Proton 7.0-1 with a RTX 3070.
Godfall runs very well using the latest v2.0 release. Audio might be a game bug, I noticed on Windows it doesn't play using external USB DACs but works with the internal audio. On Linux it behaves the same way, it plays the intro audio from the publisher but game audio doesn't work on either internal/USB DAC.
Enabling FidelityFX causes the screen to go black, let me know if there is any other information I can provide.