If using ARC9's built-in localization to translate anything within an attachment file already, such as folder name, it will always throw up an error that "GetPhrase" was not found - this is simply because the code for translations is loaded after the attachments are.
[arc9-gsr-ae] addons/arc9-gsr-ae/lua/arc9/common/attachments_bulk/csgo_arc9_skins_ak47.lua:15: attempt to call method 'GetPhrase' (a nil value)
1. unknown - addons/arc9-gsr-ae/lua/arc9/common/attachments_bulk/csgo_arc9_skins_ak47.lua:15
2. include - [C]:-1
3. LoadAtts - lua/arc9/shared/sh_atts.lua:131
4. unknown - lua/arc9/shared/sh_atts.lua:270
5. include - [C]:-1
6. unknown - lua/autorun/sh_arc9_autorun.lua:15
One solution would be to have attachments load after the base fundamentals have loaded, including the localization scripts.
In order to get these attachments to load properly currently is to use the arc9_reloadatts command (or its button in the ARC9 menu).
If using ARC9's built-in localization to translate anything within an attachment file already, such as folder name, it will always throw up an error that "GetPhrase" was not found - this is simply because the code for translations is loaded after the attachments are.
One solution would be to have attachments load after the base fundamentals have loaded, including the localization scripts.
In order to get these attachments to load properly currently is to use the arc9_reloadatts command (or its button in the ARC9 menu).