HaodongMo / ARC-9

The nineth weapon base for Gmod by Arctic
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HideBones doesn't work. #207

Open NathanX-S opened 11 months ago

NathanX-S commented 11 months ago

Simple as. Even with using bone IDs instead of names, bones 'hidden' are still showing.

dar-su commented 11 months ago

It does work, maybe you set up it incorrectly?

Check examples here

https://github.com/dar-su/arc9_uplp/blob/59baea4cbe8c5fcc0f27abdc3e84294be63ef794/lua/weapons/arc9_uplp_ak.lua#L207

dar-su commented 11 months ago

Also it is for customize menu and thirdperson only unless you set SWEP.ReloadHideBonesFirstPerson to true

NathanX-S commented 11 months ago

Also it is for customize menu and thirdperson only unless you set SWEP.ReloadHideBonesFirstPerson to true

After fixing it myself, the c96 from Arctic's addon is still broken due to the fact it replicates the view model as the world model seemingly.

dar-su commented 11 months ago

That is what all arc9 addons doing Use ReloadHideBones, see example in lua i sent (also it needs tables in eventtable of each reload anim

NathanX-S commented 11 months ago

That is what all arc9 addons doing

It works with all weapons not doing this as they provide a valid set of bones to work with. 👍

NathanX-S commented 11 months ago

Apparently you're not wrong, I don't know why the c96 is broken in particular now.

dar-su commented 11 months ago

Skill issue

NathanX-S commented 11 months ago

Skill issue

average arc 9 dev