Took a while to diagnose. Initially thought it was attachments and/or modifiers not syncing properly, but it seems that when a weapon is spawned or given, the movement spread at the time of your weapon being given is applied permanently to the server portion of code.
Took a while to diagnose. Initially thought it was attachments and/or modifiers not syncing properly, but it seems that when a weapon is spawned or given, the movement spread at the time of your weapon being given is applied permanently to the server portion of code.