Open UMP45GFL opened 6 months ago
Haven't seen anyone bring this up, but presumably due to the viewmodel system that ARC9 uses, ARC9 weapons will be put above post-processing overlays, thus causing an odd disconnect.
Just try it ingame and enabling the binocular overlay.
Haven't seen anyone bring this up, but presumably due to the viewmodel system that ARC9 uses, ARC9 weapons will be put above post-processing overlays, thus causing an odd disconnect.
Just try it ingame and enabling the binocular overlay.