Certain traits function differently based on which elite specialization is currently equipped. Currently, this split is not recognized and in the modified version gets tacked on to the tooltip instead of replacing the old fact.
Looks like something different is happening with flowing resolve in retrospect, I don't think the duplication is related to battle presence at all, and the alacrity facts are correct.
Certain traits function differently based on which elite specialization is currently equipped. Currently, this split is not recognized and in the modified version gets tacked on to the tooltip instead of replacing the old fact.
Examples:
Harbinger Dhuumfire (duration) https://beta.hardstuck.gg/gw2/builds/necromancer/condition-harbinger/![image](https://github.com/HardstuckGuild/Tooltips.js/assets/46613591/59dfa661-3a35-41e5-bf16-cbb15fa0cd3c)
Scourge Dhuumfire (duration and ICD) https://beta.hardstuck.gg/?post_type=gw2_builds&p=423![image](https://github.com/HardstuckGuild/Tooltips.js/assets/46613591/a042db76-517b-4756-87ac-a6264fd1987c)
Willbender + Battle Presence (virtues) (fully changes functionality of the trait) https://beta.hardstuck.gg/gw2/builds/guardian/power-willbender/?preview=true![image](https://github.com/HardstuckGuild/Tooltips.js/assets/46613591/841a7f42-77d7-442a-a48b-2d2d3e1e29ef)