Closed mightyteapot closed 7 months ago
Some strange things are happening on various builds
Some flips skills and autoattacks are only showing their final form instead of all stages in multiple tooltip blocks
Scuffed Firebrand: https://beta.hardstuck.gg/gw2/builds/?b=DoAQ~pu~5+~uAwAGIQ+KMwAGZAGyLKjPCERLT-JNUHuYUWaGeaFWaCA~Bea_B1jKS_B1jK__
Axe autoattack only shows final stage Hammer autoattack only shows final stage Torch 4 only shows flip skill Hammer 2 is showing as glacial blow instead of mighty bow (glacial heart is not traited)
Scuffed Scourge: https://beta.hardstuck.gg/gw2/builds/necromancer/condition-scourge/
Scepter autoattack only showing final stage Note: Scepter 3 now always shows as devouring darkness regardless if lingering curse is taken
Very likely linked to #92 (in fact it's probably the same issue)
This also seems like its a problem with the buildcodes library, and unrelated to tt.js.
The skills are generated to be those ones from the verry start, TT doesn't change them.
minimal guardian example
Some strange things are happening on various builds
Some flips skills and autoattacks are only showing their final form instead of all stages in multiple tooltip blocks
Scuffed Firebrand: https://beta.hardstuck.gg/gw2/builds/?b=DoAQ~pu~5+~uAwAGIQ+KMwAGZAGyLKjPCERLT-JNUHuYUWaGeaFWaCA~Bea_B1jKS_B1jK__
Axe autoattack only shows final stage Hammer autoattack only shows final stage Torch 4 only shows flip skill Hammer 2 is showing as glacial blow instead of mighty bow (glacial heart is not traited)
Scuffed Scourge: https://beta.hardstuck.gg/gw2/builds/necromancer/condition-scourge/
Scepter autoattack only showing final stage Note: Scepter 3 now always shows as devouring darkness regardless if lingering curse is taken
Very likely linked to #92 (in fact it's probably the same issue)