Closed yellowberryHN closed 2 years ago
Switching weapon after firing and firing again causes shot packet to be ignored. Potentially fixed in https://github.com/HarpNetStudios/cardboard/commit/3052f8dd95b436f6ee6486b4bfaf6eee21fb65e0 but it still requires testing.
I believe https://github.com/HarpNetStudios/cardboard/commit/3a8cb50fc549a97fddd0dccf65098c13d41cd3f3 has resolved this bug.
Switching weapon after firing and firing again causes shot packet to be ignored. Potentially fixed in https://github.com/HarpNetStudios/cardboard/commit/3052f8dd95b436f6ee6486b4bfaf6eee21fb65e0 but it still requires testing.