Closed JackTYM closed 1 year ago
you can edit the bytecode in class funnymap.features.dungeon.MapRender method renderPlayerHeads() to
DEFINE PRIVATE FINAL renderPlayerHeads()V
A:
LINE A 203
NEW java/util/ArrayList
DUP
GETSTATIC funnymap/features/dungeon/Dungeon.Companion Lfunnymap/features/dungeon/Dungeon$Companion;
INVOKEVIRTUAL funnymap/features/dungeon/Dungeon$Companion.getDungeonTeamates()Ljava/util/List;
INVOKESPECIAL java/util/ArrayList.
it will fix the issue
Crashed while starting a dungeon.
crash-2022-07-07_19.33.11-client.txt
Config if it helps
[rooms] room_secrets = 1 room_names = 1 color_text = false dark_undiscovered_rooms = true room_checkmarks = 1
[debug] force_skyblock = false
[map]
[colors] darken_multiplier = 0.4 room_opacity = 1.0