Crash confirmed to occur with this pack, and does not occur with a clean installation of Minecraft using only Create, same mod version as pack version 1.6.1.
Deployer and Drill are part of the same contraption mounted on a Gantry Carriage, with the machines placed in a way where the Deployer places Gantry Shafts to allow the contraption to self-extend, and the Drill in a way to cause the contraption to reclaim Gantry Shafts allowing it to self-retract.
When changing the direction of the Gantry from retract to extend while the Drill was still operating, the game experienced a crash. The crash occurs when the machine attempts to place a new Gantry Shaft after the Drill partially damaged the previous one.
Crash does not occur if either one of the machines are placed in the world; the crash only occurs if the machines are part of the same actively moving contraption. Oddly, it yields a server crash even in singleplayer, and causes the world that crashed to be hidden from world selection until game is restarted
Example world and crash logs below.
1 - Assemble machine to that can place its own Gantry Shafts when extending, but destroy/reclaim those Gantry
Shafts when retracting.
2 - Creative Engine -> Gearshift -> Gantry Shaft -> Gantry Carriage -> Drill+Deployer
3 - Extend contraption, allow Deployer to place a few shafts
4 - Retract contraption via gearshift, allow drill to break/damage a few shafts
5 - Crash occurs exactly when deployer goes to deploy new shaft
Crash confirmed to occur with this pack, and does not occur with a clean installation of Minecraft using only Create, same mod version as pack version 1.6.1.
Deployer and Drill are part of the same contraption mounted on a Gantry Carriage, with the machines placed in a way where the Deployer places Gantry Shafts to allow the contraption to self-extend, and the Drill in a way to cause the contraption to reclaim Gantry Shafts allowing it to self-retract.
When changing the direction of the Gantry from retract to extend while the Drill was still operating, the game experienced a crash. The crash occurs when the machine attempts to place a new Gantry Shaft after the Drill partially damaged the previous one.
Crash does not occur if either one of the machines are placed in the world; the crash only occurs if the machines are part of the same actively moving contraption. Oddly, it yields a server crash even in singleplayer, and causes the world that crashed to be hidden from world selection until game is restarted
Example world and crash logs below.
1 - Assemble machine to that can place its own Gantry Shafts when extending, but destroy/reclaim those Gantry Shafts when retracting. 2 - Creative Engine -> Gearshift -> Gantry Shaft -> Gantry Carriage -> Drill+Deployer 3 - Extend contraption, allow Deployer to place a few shafts 4 - Retract contraption via gearshift, allow drill to break/damage a few shafts 5 - Crash occurs exactly when deployer goes to deploy new shaft
crash-2021-12-14_02.03.45-server.txt testworldB.zip