Open ghost opened 7 years ago
I don't know if it is necessary and practicable in this case. because it's a graphical game and depends on Godot Engine. its package always will be made but for testing the game I don't know any method. Take a look at F-Droid build recipe for Android: https://gitlab.com/fdroid/fdroiddata/blob/master/metadata/ir.hsn6.defendo.txt
Even if you can't test the graphical interface (and there might even be a way to do that) you can still have unit tests that test functions - e.g., that _on_EO_pressed()
sets lingvo
to eo
.
Hi.
It could be nice to use Travis CI (Continuous Integration). https://docs.travis-ci.com/ It is useful for quality, but also to explain how to build automatically the program with text command(s).
Regards.