so the issue i'm having here is that for some reason when I try to render an obj model with the translucent renderlayer on the vertex consumer it just renders the textures like they are 100% transparent, like the model becomes invisible but it's still incurring the cost of rendering the model in the first place
so the issue i'm having here is that for some reason when I try to render an obj model with the translucent renderlayer on the vertex consumer it just renders the textures like they are 100% transparent, like the model becomes invisible but it's still incurring the cost of rendering the model in the first place