Open wsdmatty opened 8 months ago
Author Name: Matthew (Matthew) Original Redmine Issue: 11, https://havenmud.net/tracker/issues/11 Original Date: 2019-02-27 Original Assignee: Matthew
Magically come up with a way to prevent people from being stun-locked for the entire battle when multiple mobs are hitting them with trips/bashes/etc. Cause every fukkin mob stuns now, and sometimes it gets excessive.
@RedRobeGilean you just did a change to Stopped code recently, I think this issue is done please confirm.
This can still trigger if multiple mobs keep bashing. The stopped code I did was for Time rote.
Author Name: Matthew (Matthew) Original Redmine Issue: 11, https://havenmud.net/tracker/issues/11 Original Date: 2019-02-27 Original Assignee: Matthew
Magically come up with a way to prevent people from being stun-locked for the entire battle when multiple mobs are hitting them with trips/bashes/etc. Cause every fukkin mob stuns now, and sometimes it gets excessive.