Hawkline451 / TeraCity

Terasology is an open source project started by Benjamin "begla" Glatzel to research procedural terrain generation and efficient rendering techniques in Java using the LWJGL. The engine uses a block-based voxel-like approach as seen in Minecraft. After proving itself as a solid tech demo begla was joined at first by Anton "small-jeeper" Kireev and Rasmus "Cervator" Praestholm and a full-fledged game concept was born. Our goal is a game that pays ample tribute to Minecraft in initial look and origin, but stakes out its own niche by adopting the NPC-helper and caretaker feel from such games as Dwarf Fortress and Dungeon Keeper, while striving for added depth and sophistication in the foundation systems akin to DF.
http://terasology.org/
Apache License 2.0
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RS 008: Interfaz de ejecución para diferencias entre commits #18

Closed DemianDrake closed 7 years ago

DemianDrake commented 8 years ago

Implementar la interfaz de ejecución para mostrar dentro de TeraCity las diferencias entre commits. Puede realizarse a través de un comando, o con interfaz gráfica desde el menú.

DemianDrake commented 8 years ago

Initiation

Create a user interface for starting git's commit comparison.

DemianDrake commented 8 years ago

Concept Location

DemianDrake commented 7 years ago

Important files:

/engine/src/main/java/org/terasology/rendering/nui/layers/ingame/coloring/GitMenuScreen.java Here's the code for Git Menu that manages and controls buttons of gitMenuScreen.ui

/engine/src/main/resources/assets/ui/ingame/coloring/gitMenuScreen.ui Here's the json that creates the appearance of Git Menu.