Hawkline451 / TeraCity

Terasology is an open source project started by Benjamin "begla" Glatzel to research procedural terrain generation and efficient rendering techniques in Java using the LWJGL. The engine uses a block-based voxel-like approach as seen in Minecraft. After proving itself as a solid tech demo begla was joined at first by Anton "small-jeeper" Kireev and Rasmus "Cervator" Praestholm and a full-fledged game concept was born. Our goal is a game that pays ample tribute to Minecraft in initial look and origin, but stakes out its own niche by adopting the NPC-helper and caretaker feel from such games as Dwarf Fortress and Dungeon Keeper, while striving for added depth and sophistication in the foundation systems akin to DF.
http://terasology.org/
Apache License 2.0
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RS 014: Resaltar los code Smells. #24

Closed SimonRBG closed 7 years ago

SimonRBG commented 7 years ago

Encontrar las lineas que presentan code Smells dentro TeraCity y resaltarlas agregando bloques semi-transparentes.

SimonRBG commented 7 years ago

Initiation:

Highlight the considerated lines on blocks using the coloring API.

SimonRBG commented 7 years ago

Concept Location:

Highlight, lines, blocks, coloring API.

SimonRBG commented 7 years ago

Impact Analysis:

Adding command findBugsColoring in GitMetrics (contains command to color using engines based on tsv files).

SimonRBG commented 7 years ago

PMD done? Can we close?

Hawkline451 commented 7 years ago

PMD done