HawpT / BrainFloss

A math learning program for First and Second Grade students.
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Technology Selection #5

Closed HawpT closed 8 years ago

HawpT commented 8 years ago

Hey guys,

While we are thinking about technology selection, I have a pretty good proposal here.

http://gotoandlearn.com/play.php?id=171

This is a link to a video tutorial demonstrating how to create a platformer game built through Flash Builder. Flash builder can make mobile applications, as well as web applications with just the click of a button!

This uses the Citrus Engine, an open source SDK for making games. Cirtrus also supports Dragon Bones, a free and open source animation creator, supported by adobe.

I will try to make a game prototype over the weekend to evaluate these technologies and see if they are sufficient for what we need to do.

Thanks, Kevin

HawpT commented 8 years ago

An update: it appears that the citrus engine relies on a number of outdated resources. Some of the method calls done in citrus are not even a part of Flash any more. To ensure that our game can run on modern browsers, it may be necessary to rely on a more current framework.

The citrus engine uses Starling as its core, and it is easily possible to make games using Starling alone, without the additional resources that citrus introduced.

Therefore, I have been watching a new tutorial series here which focus on development in starling exclusively.

Check this out! This is a welcome screen I designed with two buttons. I am going to try to work out a second screen tomorrow where I can answer a single math problem and navigate between the two screens.