Closed HawpT closed 8 years ago
An update: it appears that the citrus engine relies on a number of outdated resources. Some of the method calls done in citrus are not even a part of Flash any more. To ensure that our game can run on modern browsers, it may be necessary to rely on a more current framework.
The citrus engine uses Starling as its core, and it is easily possible to make games using Starling alone, without the additional resources that citrus introduced.
Therefore, I have been watching a new tutorial series here which focus on development in starling exclusively.
Check this out! This is a welcome screen I designed with two buttons. I am going to try to work out a second screen tomorrow where I can answer a single math problem and navigate between the two screens.
Hey guys,
While we are thinking about technology selection, I have a pretty good proposal here.
http://gotoandlearn.com/play.php?id=171
This is a link to a video tutorial demonstrating how to create a platformer game built through Flash Builder. Flash builder can make mobile applications, as well as web applications with just the click of a button!
This uses the Citrus Engine, an open source SDK for making games. Cirtrus also supports Dragon Bones, a free and open source animation creator, supported by adobe.
I will try to make a game prototype over the weekend to evaluate these technologies and see if they are sufficient for what we need to do.
Thanks, Kevin