Open Geokureli opened 1 year ago
At the time, Ogmo was the simpler, easier to use option. Personally, I use Tiled these days anyway... and when I last tried out LDTk it was a very convoluted process to get it to work... it may not be anymore but the big issue is that I don't think the tutorial for HF should also need to go through and teach how to set up any specific Tile editor... that seems outside the scope of the tutorial... and it causes this exact problem if the one we happen to pick goes bust in the future. I would rather just chop that whole section down into "here's an array that you can use for your tilemap..." and maybe mention that they can create their own tilemaps in different ways...
I would rather just chop that whole section down into "here's an array that you can use for your tilemap..." and maybe mention that they can create their own tilemaps in different ways...
i like this
Ogmo has a lot of caveats and LDtk has more features. I don't think ogmo works unless the first frame is empty even though that works in the ogmo editor. We could add features to FlxOgmo stuff, but it's not really maintained right now.
@SeiferTim any thoughts?