HaxeFlixel / flixel-docs

Documentation for HaxeFlixel
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Tutorial missing information #120

Closed ghost closed 9 years ago

ghost commented 9 years ago

Just a few things that were missing in the tutorial but were shown in the source.

http://haxeflixel.com/documentation/part-ix-ui-and-combat/

At stage 4 there is nothing saying about the _checkEnemyVision()_ function needing to have the for loop inside of it.

Nowhere did it say to add _using flixel.util.FlxSpriteUtil;_ to the top of the _PlayState_ or _Enemy_ classes so that flickering could work.

SeiferTim commented 9 years ago

@flabbyfabby can you tell me what loop in checkEnemyVision you are referring to? Thanks.