HaxeFlixel / flixel-ui

GUI library for HaxeFlixel
170 stars 63 forks source link

XML Issues #235

Open DalekCraft2 opened 1 year ago

DalekCraft2 commented 1 year ago

To preface, this is HaxeFlixel 4.11.0, with Lime 8.0.0 and OpenFL 9.2.0. I'm using the latest release of Flixel UI, not the latest commit.

Geokureli commented 1 year ago

to be honest, flixel-ui is a very one of the least maintained parts of flixel. I personally don't use it, and I highly recommend haxeui-flixel instead.

DalekCraft2 commented 1 year ago

Oh. I had no idea that that existed. Is it compatible with flixel in that its components can be added to states and such?

Geokureli commented 1 year ago

yes, I'm working on an example for my Newgrounds API, I'll upload it tomorrow morning and share here.

Geokureli commented 1 year ago

@DalekCraft2 Here's is my example: https://github.com/Geokureli/Newgrounds/blob/flixel-ui/test/haxeui-flixel/Source/states/IntroState.hx#L17

classes that use ComponentBuilder.build will extend FlxSpriteGroup, and can be added to your state, or other groups.

DigiEggz commented 1 year ago

I hope this repository won't be abandoned completely! I rely on it and its useful features for my project. I'll continue to try and maintain as long as we can still get PRs through.

Geokureli commented 1 year ago

I realize that porting an existing project to haxe-ui is no small feat, but to be absolutely frank, I despise flixel-ui on a fundemental level and most people who do use it tend to use it for one small thing, and I've seen many people in the haxe forum talk about dropping it entirely.

it would make much much much more sense to recreate haxe-ui's components (without the macro xml building) in a new Flixel-UI repo than to try and maintain flixel-ui IMO

DigiEggz commented 1 year ago

I use things like FlxUICursor and the FireTongue implementation and I don't know how long/difficult it would be recreate all of this in haxe-ui.

I'll keep an eye on the progress of haxe-ui, but deadlines prevent me from dropping this library at the moment. If there are plans to shutter this project, official references to it such as RPGInterface should be removed to prevent misguidance and confusion.

Edit: For clarity and in the meantime, I'm more than happy to continue to help with this project!