HaxeFlixel / flixel

Free, cross-platform 2D game engine powered by Haxe and OpenFL
https://haxeflixel.com/
MIT License
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External Tools #2764

Open Geokureli opened 1 year ago

Geokureli commented 1 year ago

Created the External Tools page in the wiki suggest tools here, and ways to organize it

TODO:

Geokureli commented 1 year ago

@DalekCraft2 is this something you might be interested in writing? (no pressure)

EliteMasterEric commented 1 year ago

The unstable version of hxCodec (that reminds me I have some bug fixes to do on that) has built in Flixel support so you should just link that.

EliteMasterEric commented 1 year ago

Also add in HaxeUI-Flixel

UncertainProd commented 1 year ago

You could add BMFont in here too, right? (as you mentioned in #2717 )

TheHENOOB commented 1 year ago

Unsure about recommending OGMO 3 as the tool did not received any updates since January 2022, alongside with the fact that the tool uses deprecated and old versions of npm packages, resulting into a lot of errors that didn't received a fix for now.

It's still functional with compiled versions but still.

Geokureli commented 1 year ago

It's still functional with compiled versions but still.

thats all it really needs, tbh. should add LDtk soon

Geokureli commented 11 months ago

Looks like there's already a page on the website for non-flixel specific gamedev tools. I should add things like LDtk to that instead

Vortex2Oblivion commented 11 months ago

I feel like djFlixel might be something cool to add to that list

Geokureli commented 9 months ago

Flixel-Depth https://github.com/01010111/flixel-depth

Vortex2Oblivion commented 9 months ago

Flixel-Depth

https://github.com/01010111/flixel-depth

If we are putting the 3d black magic stuff in there might as well add Flx3d

ninjamuffin99 commented 7 months ago

i merged in https://github.com/HaxeFlixel/flixel-docs/pull/279 into flixel-docs, which has a dedicated page for external tools and such. I think either alongside wiki, or have the wiki point towards the hf.com resource, we can aim to get some of these tasks todos implemented