HaxeFlixel / flixel

Free, cross-platform 2D game engine powered by Haxe and OpenFL
https://haxeflixel.com/
MIT License
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better long term solution for sprite group cameras #3116

Closed Geokureli closed 2 months ago

Geokureli commented 2 months ago

this reverts spritegroups back to their previous behavior where they set all members cameras. the issue was from setting _cameras which didn't propegate it down to nested spritegroups' members