Closed SomeGuyWhoLovesCoding closed 2 months ago
I'm on latest flixel btw
This doesn't happen to me on my tests with HL, could you share the ogg your using, or any ogg that it happens with?
why is this issue in flixel-ui rather than flixel?
why is this issue in flixel-ui rather than flixel?
Oops, made a mistake LOL
Aside from that:
This doesn't happen to me on my tests with HL, could you share the ogg your using, or any ogg that it happens with?
It happens with every ogg file, by putting just a string in the first argument of FlxG.sound.playMusic
It happens with every ogg file, by putting just a string in the first argument of
FlxG.sound.playMusic
here's what I tried
package states;
import flixel.FlxG;
class MusicRestartTestState extends flixel.FlxState
{
override function create()
{
super.create();
FlxG.sound.playMusic("assets/sounds/flixel-mono.ogg");
}
}
it worked totally fine, can you share an ogg that causes this for you
It happens with every ogg file, by putting just a string in the first argument of
FlxG.sound.playMusic
here's what I tried
package states; import flixel.FlxG; class MusicRestartTestState extends flixel.FlxState { override function create() { super.create(); FlxG.sound.playMusic("assets/sounds/flixel-mono.ogg"); } }
it worked totally fine, can you share an ogg that causes this for you
It happens on the breakfast music in hashlink
I don't know what the breakfast music is can you attach or link it to this thread
I don't know what the breakfast music is can you attach or link it to this thread
The current fnf pause music
The current fnf pause music
can you just link it or attach it, dude. I've asked like 5 times
The current fnf pause music
can you just link it or attach it, dude. I've asked like 5 times
Sure, hold on
The current fnf pause music
can you just link it or attach it, dude. I've asked like 5 times
Sure, hold on
I can't send an ogg to github so here's a drive link: https://drive.google.com/file/d/1sNjPbnhEXvpTogwcTxHr3S-TK1_N4t8H/view?usp=sharing
thanks for the file, but it still doesn't reproduce the issue for me
https://github.com/HaxeFlixel/flixel/assets/2609513/d8759a45-3586-4751-bcb4-194d268c00d5
There's not much I can do without a solid repro. I recommend trying this with openfl Sounds too and see if it's an openfl issue
thanks for the file, but it still doesn't reproduce the issue for me
Screen.Recording.2024-04-17.at.2.52.22.PM.mov There's not much I can do without a solid repro. I recommend trying this with openfl Sounds too and se if it's a openfl issue
thanks for the file, but it still doesn't reproduce the issue for me
Screen.Recording.2024-04-17.at.2.52.22.PM.mov There's not much I can do without a solid repro. I recommend trying this with openfl Sounds too and se if it's a openfl issue
You're on hl, right?
You're on hl, right?
Yes I mention using HL in my initial reply
You're on hl, right?
Yes I mention using HL in my initial reply
Okay, that bug does happen to me though
I'm never said it's not happening to you, I'm saying there's not much I can do without reproducing it myself and I recommend things you should try
Could you be running a Lime fork by chance? I noticed you were making an audio related pull request to Lime so maybe you're using that fork instead of stable?
Could you be running a Lime fork by chance? I noticed you were making an audio related pull request to Lime so maybe you're using that fork instead of stable?
I am running a lime fork - and the bug still persists on the latest stable release (8.1.2)
I recommend trying this with openfl Sounds too and see if it's an openfl issue
did you try this?
Could you be running a Lime fork by chance? I noticed you were making an audio related pull request to Lime so maybe you're using that fork instead of stable?
I am running a lime fork - and the bug still persists on the latest stable release (8.1.2)
I tried your fork and I could reproduce the issue (The sound resets when focus is gained):
https://github.com/HaxeFlixel/flixel/assets/47027981/0c2b5fb1-6c3c-410c-9e3f-0cfb747cdaca
However I can't get it to happen on haxelib Lime 8.1.2 (The sound time progresses as expected):
https://github.com/HaxeFlixel/flixel/assets/47027981/9b9108e5-5d8e-4638-886b-7455bd47fd29
Maybe you're not switching between the fork and haxelib properly?
Could you be running a Lime fork by chance? I noticed you were making an audio related pull request to Lime so maybe you're using that fork instead of stable?
I am running a lime fork - and the bug still persists on the latest stable release (8.1.2)
I tried your fork and I could reproduce the issue (The sound resets when focus is gained):
2024-04-18.16-34-56.mp4 However I can't get it to happen on haxelib Lime 8.1.2 (The sound time progresses as expected):
2024-04-18.16-35-27.mp4 Maybe you're not switching between the fork and haxelib properly?
How does the sound even reset in the first place?
How does the sound even reset in the first place?
It's your code, I don't know what changes you made
check the stable lime repo you're using, knowing you, you probably changed something in there aswell.
This is what happens when you change code when you have no idea what it does by the way, this is why we tell you not to do shit like this.
Could you be running a Lime fork by chance? I noticed you were making an audio related pull request to Lime so maybe you're using that fork instead of stable?
I am running a lime fork - and the bug still persists on the latest stable release (8.1.2)
I tried your fork and I could reproduce the issue (The sound resets when focus is gained): 2024-04-18.16-34-56.mp4 However I can't get it to happen on haxelib Lime 8.1.2 (The sound time progresses as expected): 2024-04-18.16-35-27.mp4 Maybe you're not switching between the fork and haxelib properly?
How does the sound even reset in the first place?
Stop asking that, you know the issue is with you so stop requesting us to fix your mess. If you're gonna make your own "better" changes, do them right, otherwise stop complaining and ESPECIALLY don't expect us to be able to fix what is very clearly a mistake 100% on you.
By the way it should generally be common sense to not make an issue for something on the original when you're using a MODIFIED VERSION of it, I mean you wouldn't report any bugs you get while playing a game modded to the original devs of the game, right? I hope this helps you solve your problem(s),
Cheers
If anyone can reproduce this on the standard lime repo, I'll reopen, but for now, I'm filing this under "not a flixel issue"
Observed on HashLink btw.
To reproduce: Just play the sound in
create()
viaFlxG.sound.playMusic('assets/music.ogg', 1);
Here's a video to show proof:
https://github.com/HaxeFlixel/flixel-ui/assets/99929173/50ec0569-eb72-4c89-9a74-dcbce053b6b7