HaxeFlixel / flixel

Free, cross-platform 2D game engine powered by Haxe and OpenFL
https://haxeflixel.com/
MIT License
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Better description for `persistentUpdate & persistentDraw` in `FlxState` #3155

Closed Blue2359 closed 1 month ago

Blue2359 commented 1 month ago

Tiny updated description documentation for persistentUpdate & persistentDraw in FlxState, so that they try to make more sense, and get to be understandable better.

This also fixes the "update" part(s) in persistentDraw's description, when they instead should be using the word "draw(n)".

Geokureli commented 1 month ago

Thanks!