Open larsiusprime opened 8 years ago
While as you must know I'm personally interested in it, I don't think HF currently has any action to make in that direction. We're trying to keep the number to things we maintain at a sustainable level and that can't include things as much specific as steam support until we have a larger team and more financing :)
Makes sense! We can table this until a later date; in the meantime maybe some of us Haxe steam developers could get together and talk about whether we want to do some of these things unofficially
(Feel free to close unless you're waiting for feedback from others)
Let's keep it open for a bit, maybe some interesting feedback comes along.
I was thinking that maybe we should at least put the haxe installer in the steam third party tools like spriter and the likes maybe ? Le 24 févr. 2016 21:15, "Simon Krajewski" notifications@github.com a écrit :
Let's keep it open for a bit, maybe some interesting feedback comes along.
— Reply to this email directly or view it on GitHub https://github.com/HaxeFoundation/Project-Management/issues/50#issuecomment-188437807 .
@delahee Do you mean contacting steam to get an APP ID for "install haxe" itself, or some such thing? And then "Haxe" is a free app on Steam that anyone can just go get?
I don't think that's appropriate. For a proper framework maybe, but Haxe itself?
It could be a way to get more exposure, but the way steam installs things doesn't necessarily work well with installing a basic dev environment like haxe... what would happen when you push an updated version of the binary through steampipe? What would the user experience be? Would steam "own" the haxe installation folder, or would it just be a delivery vehicle for the installer binary?
Well you're part right even if IMHO haxe/flash itself is a fully fledged framework... Or maybe we can pack a "haxe+" release auto installing starling, openfl, kha and pixie, whatever..
I think we have strength in game biz, why not play the card full throttle ? Le 24 févr. 2016 21:58, "Simon Krajewski" notifications@github.com a écrit :
I don't think that's appropriate. For a proper framework maybe, but Haxe itself?
— Reply to this email directly or view it on GitHub https://github.com/HaxeFoundation/Project-Management/issues/50#issuecomment-188450846 .
It sounds like an interesting idea but it would need someone prepared to support it and maintain it and keep the versions up to date, and also manage expectations from the sudden influx of users who find it on steam (also consider they might be much more newbie than we're used to).
Interested to hear what other people think of this besides us four.
Wait -- here's a thought. We could approach Valve about joining the Haxe Foundation :P, see if they want to actively support us! More cross platform games on mac/win/steamos is good for them right?
Longshot, of course.
I like Valve, but that really is a longshot on overwatch while disoriented.
I recently took it upon myself to upgrade the steamwrap library, adding steam controller support and adding CFFI prime bindings where possible.
I wanted to see what interest the Haxe Foundation has in this library, if any.
Possible reasons for involving HF:
If HF is not interested in this, that's fine, I'll just keep maintaining it on my own :)