Open TheDrawingCoder-Gamer opened 2 years ago
IIRC that had some really silly reasons related to haxelib, because haxelib couldn't depend on a haxelib, so these functions stayed in Haxe std.
So haxelib uses zip tools but you would like to remove them?
I actually thought we moved these to haxelib already, but maybe I'm wrong... anyway, a pull request that cleans this up (and doesn't break haxelib) would be appreciated!
Neko also looks like it depends on the haxe classes as well, which means it would probably break if it was removed entirely
A lot of things related to
haxe.zip
are dependant on if it is haxe3, even though haxe4 supports it still. Even more concerning is the fact that the uncompress and compress tools don't work on anything other than neko, even though in haxe4 they simply redirect to a crossplatform api