There is a project, when building Hide plugin (javascript) for the 2nd time and above, generate errors which does not present if we do not use server.
Two errors are observed:
Forced inline constructor could not be inlined - when add a line in a heaps/h3d.shader
error: haxe.iterators.ArrayIterator<hxd.fmt.hmd.AnimationEvent>.hasNext is not accessible at runtime and many others similar errors (~130 errors in total) - when remove a line in shader or when modify heaps/hxsl/Macro.hx
Bisect indicate:
be88d42387ae82c5f278a83a35228e5305689b5f (known good commit)
fe395efcd82075d06eb1c340f55bf6e3ce5857a5 (very likely the first bad commit, which requires cherrypick 7f6d274 to compile)
7f6d2747dfa60361bf649f3a5632d5ba3e909837 (known bad commit)
There is a project, when building Hide plugin (javascript) for the 2nd time and above, generate errors which does not present if we do not use server. Two errors are observed:
Forced inline constructor could not be inlined
- when add a line in a heaps/h3d.shadererror: haxe.iterators.ArrayIterator<hxd.fmt.hmd.AnimationEvent>.hasNext is not accessible at runtime
and many others similar errors (~130 errors in total) - when remove a line in shader or when modify heaps/hxsl/Macro.hxBisect indicate: