Closed thejustinwalsh closed 11 years ago
assuming your problem happens on the cpp target: the problem is Spritemap.hx:70 - 72
override public function updateBuffer(clearBefore:Bool = false)
{
#if cpp
return;
#end
i removed the #if cpp lines and the spritemap renders on cpp as well as it does on flash. no idea why this code is in...
I seem to be having an issue with spritemap not displaying any data to the screen, the entity is there, however the image is not. :(
Here is the code I am using, pulled from the tutorial on the website. This code is in my entities
added()
function.Just for good measure, the image data appears appropriately when using this code instead.
I am using haxe 2.10, nme 3.4.0, and HaxePunk 1.6.6 from haxelib.