Haydoggo / Beach-Escape

MIT License
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end of level isn't triggering #10

Closed plexsoup closed 9 months ago

plexsoup commented 9 months ago

Something happened during changing the spawn queue over to a deployment area: the level doesn't end anymore. Check the signal on the finish zone and the listeners.

Spawned units were moved into current_level/UnitContainer instead of Lanes. That's likely the source of the problem.

plexsoup commented 9 months ago

This was an off-by-one error, caused by taking the unit count before the unit was deducted from the UnitCount button. Resolved now.