Closed diarmuidtherat closed 7 months ago
I've added duration_in_ticks to "projectiles", so they shouldn't hang around longer than needed. The "projectile" on the tack shooter has no velocity, so it just sits there, but with the new duration of 1 tick, it should go away. Hopefully that fixes the damage stacking problem.
I couldn't verify that it continues shooting after the target is dead. Still testing.