HaywireInteractive / OnAllFronts-Public

UE5 MilSim FPS / RTS Game (formerly ProjectM)
MIT License
128 stars 24 forks source link

Fix objective widget to dynamically show win rules based on variable #766

Closed Leroy231 closed 7 months ago

Leroy231 commented 1 year ago

In WBP_Objectives we hard-code "twice as much" in BP below. We should change this to read the value from variable SoldierCountWinFactor in BP_FirstPersonGameModeCommander. And replace the text to be in the format "2x" instead of "twice as much". image