HaywireInteractive / OnAllFronts-Public

UE5 MilSim FPS / RTS Game (formerly ProjectM)
MIT License
127 stars 24 forks source link

When reloading weapon in single player the HUD doesn't update correctly #881

Closed Leroy231 closed 8 months ago

Leroy231 commented 8 months ago

In single player: If you fire a few times and then reload, it shows 2 magazines that aren't full instead of just 1. Note this could be related to the recent changes we made where for the player we read the ammo data from AProjectM_PlayerController::GetPlayerAmmoCapacityFragment (this was needed for multiplayer since we don't want to replicate ammo capacity fragment for all soldiers).

Leroy231 commented 8 months ago

@archimonde1111 This might be fixed by https://github.com/HaywireInteractive/OnAllFronts/pull/409, please verify

Leroy231 commented 8 months ago

Oh wait, nevermind, you already linked that PR to this issue