HaywireInteractive / OnAllFronts-Public

UE5 MilSim FPS / RTS Game (formerly ProjectM)
MIT License
125 stars 24 forks source link

Migrate most of BP_ProjectM_PlayerController to C++ #900

Closed Leroy231 closed 1 month ago

Leroy231 commented 7 months ago

Migrate everything except the event graph nodes which handle Enhanced Input events. For example, in subgraph "EnhancedInput" we should keep IA_PC_OpenMap node, but the "Toggle Map" function which it calls should be migrated to C++.