HaywireInteractive / OnAllFronts-Public

UE5 MilSim FPS / RTS Game (formerly ProjectM)
MIT License
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Hand position is incorrect on AKMS #957

Open Leroy231 opened 3 months ago

Leroy231 commented 3 months ago

The right hand isn't on trigger/handle. It's possible if we reimport the SK_AKMS_Skeleton asset we could tweak the import settings so that the root bone is at the handle which would make setting up our IK easier.