HaywireInteractive / OnAllFronts-Public

UE5 MilSim FPS / RTS Game (formerly ProjectM)
MIT License
112 stars 22 forks source link

Consider if AI should complete scenario objectives on their own #962

Open Leroy231 opened 3 months ago

Leroy231 commented 3 months ago

Currently a human player has to tell AI units what to do.

But maybe AI should automatically complete objectives, e.g. if objective is to attack somewhere then if an AI squad leader doesn't have contact then they will order unit to the objective (or near it so they don't all stack in same location).

If objective is to defend location, similarly if SL doesn't have contact then order unit to the objective (or near it so they don't all stack in same location). Or maybe they go to random location nearby.

Reason this makes sense is because we want AI to feel like human players and human players wouldn't just stand around waiting for orders.