We need to replicate FAmmoCapacityFragment.CurrentWeaponIndex because otherwise in MP when a player changes weapons on other clients they won't show as having a different weapon.
~We could probably be more efficient and only replicate it for players since AI doesn't change weapons. Also we could make it so when soldier is unpossessed AI always switches to rifle for now.~ - we'll do these later separately
We need to replicate FAmmoCapacityFragment.CurrentWeaponIndex because otherwise in MP when a player changes weapons on other clients they won't show as having a different weapon.
~We could probably be more efficient and only replicate it for players since AI doesn't change weapons. Also we could make it so when soldier is unpossessed AI always switches to rifle for now.~ - we'll do these later separately