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HeapsIO
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heaps
Heaps : Haxe Game Framework
http://heaps.io
MIT License
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Coloradjust transition
#1189
Griwald
closed
8 months ago
0
Cannot use bind with optional arguments
#1188
kLabz
closed
8 months ago
0
Failed to compile Hashlink Hello world from doc
#1187
pacrtn
closed
8 months ago
1
Add variable to control filter's out of bounds clipping
#1186
Tenoly
closed
8 months ago
2
Compute tex [WIP]
#1185
ncannasse
closed
8 months ago
0
Samples .js files missing after running "haxe gen.hxml"
#1184
min-pascal
closed
9 months ago
3
Context globals
#1183
ncannasse
closed
9 months ago
0
working compute shaders in dx12
#1182
ncannasse
closed
9 months ago
0
Atlas parsing issue
#1181
nayata
closed
10 months ago
0
fix fbx import (blender & 3ds max)
#1180
LeoVgr
closed
10 months ago
0
Added zCutoff
#1179
robShiro
closed
7 months ago
0
Move multi-init fix into initPad
#1178
yuxiaomao
closed
10 months ago
0
Fix SDL pad reconnect after disconnect event error
#1177
yuxiaomao
closed
10 months ago
2
add squared epsilon for squared values comparison
#1176
LeoVgr
closed
11 months ago
0
Fix hl mp3_open signature
#1175
yuxiaomao
closed
11 months ago
0
h2d.Camera question
#1174
hnhhzy
closed
11 months ago
0
[JS] Setting Canvas window width and height to 100% in index.hml css is ignored
#1173
andresmakesgames
opened
11 months ago
0
Update smooth factor description to reflect algorithm change
#1172
CodyEakins
closed
11 months ago
0
added Texture.startingMip for js and usegl targets too
#1171
qlambert-pro
closed
12 months ago
0
Don't rely on deprecated annotation to declare extern fields
#1170
qlambert-pro
closed
12 months ago
0
CacheFileBuilder: speed up ShaderCache creation by do not save to file at each step
#1169
yuxiaomao
closed
1 year ago
1
DX12 shader allow creation of ShaderCache with RootSignature
#1168
yuxiaomao
closed
1 year ago
0
Z-fighting/"jiggling" just a couple of units away from the world origin
#1167
10c8
closed
1 year ago
6
Fix module resolution for Haxe 5
#1166
kLabz
closed
11 months ago
0
MeshBatch causes exception in forward rendering
#1165
10c8
opened
1 year ago
2
Added domkit transition for color-adjust
#1164
DroulezMax
opened
1 year ago
2
Move tmpBuff inside TextureData dx12
#1163
yuxiaomao
closed
1 year ago
1
Use single buffer for uploadTexturePixels
#1162
yuxiaomao
closed
1 year ago
1
Misuse of Subdomains for Gambling Promotion
#1161
reportgambling
closed
1 year ago
0
FATAL ERROR : Failed to load library openal.hdll
#1160
leonardotessaroalves
closed
9 months ago
1
Samples break in JS
#1159
zhylmzr
closed
1 year ago
1
Special Keys Sent Twice
#1158
aemorax
closed
1 year ago
2
Post refactor
#1157
ncannasse
closed
9 months ago
1
Buffer refactor
#1156
ncannasse
closed
1 year ago
0
Let Window.isFocused return true when usesys.
#1155
yuxiaomao
closed
1 year ago
0
Pad SDL: use index in pads mapping
#1154
yuxiaomao
closed
1 year ago
0
hxd.fmt.pak.Build: add option align
#1153
yuxiaomao
closed
1 year ago
0
Support OGG on JS, fall back to stb
#1152
MSGhero
opened
1 year ago
1
New hide prefab system compat for heaps (-D prefab2)
#1151
EspeuteClement
closed
1 year ago
0
Remove deprecated macros
#1150
zommerfelds
closed
1 year ago
0
Some updates and additions to the SAO sample
#1149
jcward
opened
1 year ago
1
Deprecated @:enum, @:extern, @:final
#1148
zommerfelds
closed
1 year ago
1
fix mouse position not added to EKeyDown and EKeyUp
#1147
ZwodahS
opened
1 year ago
1
minor comment change
#1146
bwkam
closed
1 year ago
0
Compute Shader Support
#1145
onehundredfeet
opened
1 year ago
7
Adjust to upcoming Haxe resolution changes
#1144
Simn
closed
1 year ago
0
Added the possibility to specify and auto-call a software keyboard for all TextInput
#1143
yuxiaomao
closed
1 year ago
1
fix use hldx on ime and custom font bug
#1142
hnhhzy
closed
1 year ago
0
Update the main site on a regular basis
#1141
marcelEuchnerMartinez
opened
1 year ago
0
Publish wiki to heaps.io
#1140
marcelEuchnerMartinez
opened
1 year ago
0
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